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Changelog
1.4.4PATCH

Dev Mode, team chat and false-ban fixes

Stable release with Dev Mode for a linked test server, team chat and profiles, Log Viewer hover cards and several fixes for false bans and detections that kept running after being switched off.

  • Action: If you installed Anti Injection into other resources before, reinstall it from the Resources tab so they use the new setup.
  • New: Dev Mode: a linked test server (up to 8 players) whose bans stay separate from your live server. Move tested settings to live when you are ready.
  • New: Dev Mode team permission.
  • New: Team chat in the dashboard with replies, mentions, formatting and notifications.
  • New: Team profiles with a bio and banner, shown when you hover a team member.
  • New: Log Viewer hover cards on player names with profile, risk, identifiers, playtime and the action set for that detection.
  • New: Rate Limited Events and Blacklisted Events: add or edit many events at once and scan your server for events to add.
  • New: Custom API Rules can be managed through the public REST API with new API key scopes, and the docs have an AI Assistant (MCP) page.
  • New: The Trigger Rules editor shows when rules were changed through the API.
  • Improved: More accurate player risk scores.
  • Fixed: Some detections kept reporting after you switched them off.
  • Fixed: False "Thread terminated" bans.
  • Fixed: "Failed to load script" errors in the F8 console when resources load.
  • Fixed: Uninstalling Anti Injection from your resources now removes it completely.
  • Fixed: Security Rules that kick or ban no longer also apply player restrictions.
  • Fixed: Security Rules no longer count revoked bans in a player's ban history.

Release notes: Fully restart your FXServer after updating. If you used Anti Injection on other resources before, reinstall it from the Resources tab.

Download 1.4.4