Parity
Changelog
1.5.2BETA

Game files, world entities + movement

A large detection release: Modified Game Files, World Entities, movement, vehicle and framework detections, plus configuration profiles, Hashes pages and a redesigned Lists tab.

  • Action: Do a full FXServer restart after updating (not just ensure).
  • Action: New detections arrive switched off on existing servers. Review and enable them under Configuration: Modified Game Files, World Entities, Movement Module, Framework Module, Event Spoofing, Magic Bullet (Server Verified) and the new Vehicle, Noclip and Weapon Module options.
  • Action: Re-check your Weapon Module under Configuration: the Silent Kill checks are now one Silent Kill option and Weapon Damage Validator is replaced by Damage Per Hit.
  • New: Modified Game Files detection with Shoot-Through Walls, No Bushes / No Props, Modified Weapon Files and Modified Vehicle Handling.
  • New: World Entities detection with Map Pieces, Giant Objects, Unusual Vehicles, Fake Traffic and Spawn Flood. It learns what your server normally spawns, and you can let it learn automatically or approve what it learns.
  • New: Movement Module with Speed Hack on Foot, Super Jump, Walking on Water, No Fall Damage, Walking Through Walls and Locked Door Glitch.
  • New: Vehicle Module options Vehicle Speed Hack, Vehicle Boost, Vehicle Instant Stop, Vehicle Handling Hack, Driving on Water, Vehicle Seat Warp, Vehicle Damage Proof and Vehicle Weapon Spoof.
  • New: Noclip Module options Noclip on Foot, Vehicle Noclip and Under the Map.
  • New: Weapon Module options Melee Reach, Spinbot and Weapon Range Validator.
  • New: Magic Bullet is now one module with a new Server Verified option.
  • New: Framework Module for ESX, QBCore, Qbox, ND and vRP servers with Weapon Not Owned, Economy Exploits, Player Targeting Abuse, Fake Kill Events and more. Server Detections shows the framework and inventory that were detected.
  • New: Event Spoofing detection.
  • New: Configuration Profiles: save, load, export and import whole configurations, plus Roleplay, Freeroam, Racing and Standalone server templates.
  • New: Hashes pages with previews of every vehicle, ped, prop and weapon, and your server's own weapon values next to the original ones. Logs, bans and Discord messages show game names instead of hash numbers.
  • New: Redesigned Lists tab with one table per list, suggestions, bulk paste, search and bulk remove.
  • New: 3D view on the Live Map, and the player card shows the zone name.
  • New: Discord detection messages have a new layout, and the screenshot and clip are added to the same message.
  • Improved: Anti Injection Guard now also protects framework resources.
  • Improved: Weapon and vehicle detections follow your server's own weapons, add-on weapons and vehicle tuning, for fewer false positives.
  • Improved: Saving the configuration no longer causes a server hitch, and the dashboard now works on phones and tablets.
  • Fixed: Blacklisted Events and Events Rate Limiting did not trigger, switched-off detections could still run, and several checks caused false bans or stopped working.
  • Fixed: A player could be banned twice when two detections fired at once, and Custom API Rules delays, kick screenshots and clips, and connection rule restrictions now apply.

Release notes: Do a full FXServer restart after updating (not just ensure). New detections arrive switched off on existing servers; review and enable them under Configuration.

Download 1.5.2